Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Global Achievements. Monitor: Dell uw overclocked to 80hz CPU:i7 k overclocked to 4. Showing 1 - 15 of 43 comments. Also try verifying the game cache maybe theres a problem with the game. Last edited by Peter Porker ; 2 Jan, pm. Originally posted by Creed :. Originally posted by A7X M. Shadows :.
Newiest Ultrawide Wallpapers
I gueas its some weird update bug. Heard already from many people. I play with very high fps on hz and i can feel every little change. Im sure something is wrong with the game or maybe with the newest nvidia drivers. Darkie View Profile View Posts. Originally posted by JT :. Originally posted by Darkie :.
Prob the new update they did. Its not you. Last edited by moz ; 2 Jan, pm.Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page.✔ CSGO on 3440x1440 (DELL U3415W Curved) (21:9) 34"
Global Achievements. Hi all! Showing 1 - 15 of 39 comments. That would be great monitor for ArmA I actually laughed when first time someone said about it on Dota 2 forum. I can't imagine that 1km long HUD. Same thing here! Just like the guy said, the menus and UI are awful at this resolution.
An update should do fine! Here it is.
3440x1440 UltraWide 21:9 Wallpapers
Cuts off any menu or screen like that at the bottom! Valve plz!!!!! Another one. This sucks so much, man! D': Valve, please!!!!!! We're almost at and CS:GO still got these issues? What da heeelllzz!??!?
2560x1080 to 3440x1440 with VSR/DSR or with any alternative solutions
Xande View Profile View Posts. Atro View Profile View Posts. Same here, still the same problem. Does anyone know a good way to fix this? Nope, 6 months later for me, longer for othersand still have the same problems. To be honest, I don't really think this problem is gonna be solved due to the time that has passed already.
It should be solved by now with a simple update. Ultrawide Support For Ui. Jiggybuff View Profile View Posts.Monitors have undergone a revolution over the past few years. But we think the most interesting, recent trend is to do with aspect ratios.
These UltraWide displays afford greater production capabilities by effectively serving the role of two side-by-side displays, just with no bezel; they also offer greater desk compatibility, more easily centered atop smaller real-estate. Increased pixel throughput more heavily saturates the pipeline, of course, which means that standard p and p benchmarks won't reflect the true video card requirements of a x UltraWide display. This isn't a resolution we test, but it does offer a middle-ground of affordability for folks who really can't run two side-by-side, higher resolution displays.
Production users are most obviously benefited by such a display. For anyone considering x GPU performance, check out our Game Benchmarks page and note that your performance will be slightly better than our p charts x That plants the x UW resolution noticeably higher in pixel count than both these go-to resolutions, meaning gaming performance will be reduced by nature of increased pixel throughput.
We've included a few screenshots throughout this benchmark that provide a better understanding of how an UW display impacts the gaming experience. Some games are not supported on UltraWide resolutions.
Older titles and indie titles are the two most common detractors — understandably, given 1 old or 2 smaller teams which may overlook the resolutions — but competitive games can sometimes intentionally forbid UltraWide resolutions. Dirty Bomb is a good example of a game that didn't seem to support x when we tested its beta.
Shadow of Mordor has an odd, slight stretch that adds some weight to Talion. So it's not perfect — but a lot of games do work well with UltraWides. Racing games and flight games, like DiRT and Star Citizen, offer greater peripheral vision that is both immersive and mechanically advantageous; shooters like Black Ops III and Battlefront where FOV is user-controlled reveal more of the player's flanks without the introduction of a bezel, as experienced with multi-monitor setups.
There are few technologies that really impress us, and as simple as it seems, just growing the display to is one of those experience-improving changes. We tested using our multi-GPU test bench. Our thanks to supporting hardware vendors for supplying some of the test components. The latest AMD drivers NVidia's Game settings were manually controlled for the DUT. All games were run at presets defined in their respective charts.
All other game settings are defined in respective game benchmarkswhich we publish separately from GPU reviews. Our test courses, in the event manual testing is executed, are also uploaded within that content.
This allows others to replicate our results by studying our bench courses. Each game was tested for 30 seconds in an identical scenario, then repeated three times for parity. The results in the tables are averages of these three runs. This produces several thousand frames per test pass and ensures absolute confidence in our ability to reproduce results, as the limited run is less likely to introduce variance in technician input.
It's also easier to run multi-pass testing in this regard, which sets our benchmarks apart for their dedication to validation of results. We do not measure maximum or minimum FPS results as we consider these numbers to be pure outliers.
Charts list the core clock of each card as advertised by vendors. Game patches often impact individual card performance post-launch, but our methodologies remain more-or-less the same:. Its cockpit-oriented gameplay makes the additional viewport width useful for both immersion and mechanics, and the game's natively suited to UltraWide displays. DiRT Rally is more-or-less playable above 30FPS, though we prefer to be in the 40s as a baseline for acceptability during gameplay.
This isn't the kind of title where a constant, fluid 60FPS is necessary for survival; it's more arcadey and, although fluidity is certainly better as the framerate nears 60, something in the range is acceptable.
The X and up, in our above chart, are about where you'd want to be for the best experience. Black Ops III has proven to be exceptionally well-optimized as the devs have rolled-out performance patches.
SLI performance in particular — more so in Black Ops than any other game we're currently testing — produces a reasonably valued gain over single-GPU solutions.Forums New posts Search forums. New posts What's new Latest activity New profile posts. Members Current visitors New profile posts Search profile posts.
Thread starter BeZol Start date Jul 6, BeZol New Member.
Joined Jul 6, Messages 6 0. Hi guys! I mainly play cs:go and overwatch, but both on my old 27" tn 60hz p monitor at x using amd vsrso I get an image like with multisamping, but without mouse-inputlaggs!
I would like to buy a monitor.
The x monitors got usually max. It's 35", hz, ips, but only x I googled a lot, but i did not find much. All I know is, that AMD does not support Virtual Super Resolution but I am going to buy surely an RXand freesync monitors are much more cheaper, and this aoc got freesync too.Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Global Achievements. Showing 1 - 14 of 14 comments. Originally posted by l8oss :.
Wolfyy View Profile View Posts. Originally posted by John Travoltage :. It is true, everyone should have the same Chance. On that screen left and right the things are just wider and not looking correct as you were looking on these things in the middle of the screen. Kdawg View Profile View Posts. Originally posted by The not so smurfing smurf :. Same Problem here. I have the same problem!!! Mercy View Profile View Posts. Same problem still. How hard can it be to fix some UI positions. Per page: 15 30 Date Posted: 20 Sep, pm.
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View mobile website.Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Store Page. Global Achievements. I purchased a LG wide screen and the aspect ratio doesn't fit when playing Csgo. Are there any fixes? Showing 1 - 15 of 47 comments. Yes View Profile View Posts. As far as I know, they still have not implemented a support for this game. Sorry, guys. I checked earlier post and this has been ongoing since I don't think this fix would be that hard to implement.
So frustrating! Maybe Valve don't want to implement it, because they consider to be giving people an unfair disadvantage. Fingers crossed for an update one day. Originally posted by DocCovington :. Good luck, guys, and keep us posted! Will do. Hopefully it doesn't take too long for them to address this! Its already been long enough! Just got an ultra wide and CSGO on ultra wide is not a good experience as it is not compatible.
Per page: 15 30 Date Posted: 14 Nov, am. Posts: Discussions Rules and Guidelines. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts.
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Searching around google indicates HDMI on anything below the is limited to x Haven't got around to looking up AMD's offerings. Any help or real life experience would be greatly appreciated KazeoHin Supreme [H]ardness.